Medium Humanoid, Any Chaotic Alignment
Armor Class 14 mix of leather and metal
Hit Points 96 (16d8 + 1)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
10 (+0)
CHA
13 (+1)
Senses Passive Perception 10
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Action Name. the Cowboy makes two rifle attack

rifle. Ranged Weapon Attack: +5 to hit, range 80/240 ft., 1 target. Hit: 12 (2d10) [piercing] damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

bandits and bounty hunters they don't listen to anything anyone says, unless of course you might happen to be the sheriff.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

plopped123

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