Tiny Undead, Unaligned
Armor Class 8 Natural Armor
Hit Points 9 (3d4 + 1)
Speed
STR
4 (-3)
DEX
8 (-1)
CON
13 (+1)
INT
2 (-4)
WIS
6 (-2)
CHA
4 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 8
Languages None
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Climbing. The squirrel can climb up and down textured surfaces with advantage at move. It can attempt to climb smooth surfaces with disadvantage. 

Leaping. The zombie squirrel can leap 9 feet. 

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 2 (1d4) piercing damage. 

Description

Sometimes wildlife gets caught in the crossfire.

From somewhere in the darkness of the treetops, a gurgling screech is heard. A form bobbles into view, dragging one foot as it fluffs its bloated tail. The zombie squirrel leaps, driven to kill anyone too slow to escape its grasp.

Undead Nature. A zombie doesn’t require air, food, drink, or sleep.

Habitat: Forest

ChunktheDwarf

Comments

Posts Quoted:
Reply
Clear All Quotes