Large Monstrosity, Unaligned
Armor Class 15 Natural Armor
Hit Points 55 (6d10 + 12)
Speed 40 ft., Walk 10 ft.
STR
14 (+2)
DEX
11 (+0)
CON
15 (+2)
INT
4 (-3)
WIS
13 (+1)
CHA
5 (-3)
Saving Throws CON +4, WIS +3
Damage Vulnerabilities Lightning
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 120 ft, Passive Perception 14
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Amphibious. The Capillary of D’Thuul can breathe both air and water.

D’Thuulian Poison. A creature that is afflicted with D’thuulian poison cannot regain hitpoints or hit dice from resting until it is cured. After completing a long rest, the creature must succeed on a Constitution saving throw equal to the initial DC (11), taking 7 (1d12) poison damage and gaining a level of exhaustion on a failure, or half as much damage and no exhaustion on a success.

Regenerative. The Capillary of D’Thuul regains 6 hitpoints at the start of its turn, unless it has taken lightning damage

Actions

Multiattack. The Capillary of D’Thuul makes two tentacle attacks and one with its bite.

Tentacle. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage and 6 (1d12) acid damage 

Bite. Melee Weapon Attack: +7 to hit, 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage and 9 (2d8). Target must succeed on a DC 11 Constitution saving throw or become poisoned for 12 seconds (2 rounds) and afflicted with D’Thuulian Poison after 1 hour.

Reactions

Retaliate. The Capillary of D’thuul makes one Tentacle or Bite as an opportunity attack as a reaction to being damaged by an attack.

Previous Versions

Name Date Modified Views Adds Version Actions
4/26/2022 10:43:47 PM
3
1
--
Coming Soon

Habitat: UnderwaterUrban

Vwoltigne

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