Quick metabolism. The abomination has advantage on initiative rolls and on each of its turns, it can use a bonus action to take the Dash or Disengage action.
Acid Absorption. Whenever the corrosive abomination is subjected to acid damage, it takes no damage and regains a number of hit points equal to the acid damage dealt.
Acid Burst. Whenever the abomination takes 15 or more damage that isn't acid, poison or psychic from a single attack, it takes an additional 1d6 damage from the same type and every creature within 10 feet must make a DC 14 Dexterity saving throw or take 14 (4d6) acid damage on a failed save, or half as much damage on a successful one.
Acid dripplets. At will, the abomination can start dripping acid, leaving marks behind it as it walks.
Multiattack. An abomination makes three melee attacks, one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 13 (2d6 + 6) piercing damage. If the target is a creature other than an undead, it must succeed on a DC 14 Constitution saving throw or gain disadvantage on Strength saving throw and ability checks for 1 minute.
Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) slashing damage. If the target is affected by the abomination's bite and the abomination hits with its claw attack, the abomination can automatically attempt a grapple check.
Acid Shower (Recharges after a Short or Long Rest). Until the start of its next turn, acid sprouts out from the abomination's skin. Each creature within 5 feet of the abomination during its turn must make a DC 14 Dexterity saving throw, taking 21 (6d6) acid damage on a failed save, or half as much damage on a successful one. Any creature that fails the saving throw cannot use their reaction to attack the abomination.
Acid Vomit (Recharge 5-6). The abomination exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one.
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