Large Construct, Neutral
Armor Class 16
Hit Points 131 (15d10 + 29)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
19 (+4)
INT
3 (-4)
WIS
10 (+0)
CHA
5 (-3)
Damage Resistances Poison, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 10
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magical Weapon. The golem's weapon attacks are magical.

Immovable Form. The golem is immune to any spell or effect that would alter its form.

Actions

Multiattack. The golem makes two whip attacks, two slam attacks or one cannon ball attack.

Licorice Whip. Melee Weapon Attack: +7 to hit, reach 5-10 ft., one target. Hit: 14 (4d4 + 4) slashing damage. 

Candy Slam. Melee Weapon Attack: +7 to hit, range 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

 

Jawbreaker Cannon Ball. Ranged Weapon Attack: +4 to hit, range 10-80 ft., one target. Hit: 25 (5d8+1) bludgeoning damage

Reactions

Bubble Gum Spit. As a reaction, if an ally to the golem is about to get attacked. The Candy Golem shoots a small size Bubble Gum Ball at the creature, give that creature Disadvantage on attack rolls until the creature takes a bonus action to take it off.

FolkishWall

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