Keen Hearing and Smell. The avatar has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The avatar has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bring it down. If the avatar moves at least 20 ft. straight toward a Huge or smaller creature and then hits it with a bite attack on the same turn, the creature must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone the avatar can make a Red attack against it as a bonus action.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 5) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Rend. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone target. Hit: 24 (3d12+5) piercing damage.
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