Medium Humanoid (Any Race), Chaotic Evil
Armor Class 13 (hide armor)
Hit Points 90 (12d8 + 27)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
17 (+3)
INT
9 (-1)
WIS
11 (+0)
CHA
9 (-1)
Senses Passive Perception 10
Languages Few can comprehend speech, and mostly broken speech at that.
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Rusty Hatchet. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (1d12 + 8) Slashing Damage + 3 Poison Damage

Bite. Melee Unarmed Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) Piercing damage

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillMountain

NiceDice69

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