Infernal Ancestry Whenever a creature that is not resistant or immune to fire damage comes within 5 ft. of the Chaero it takes 5 (1d6+2) Fire damage after its turn ends.
Flaming Strikes When the Chaero hits a target with a melee weapon attack the target takes an additional 6 (2d6) Fire damage (Included in the Attack).
Innate Spellcasting The Chaero’s innate spellcasting ability is Wisdom (spell save DC 16). It can innately cast the following spells requiring no material components:
At Will: Fire Bolt, Burning Hands, Hellish Rebuke
1/day each: Fireball, Fire Shield, Wall of Fire
Multiattack The Chaero can use its Fire Breath. It then makes an attack with its Greatclub
Greatclub Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (2d12+8) Bludgeoning damage plus 6 (2d6) Fire damage.
Fire Breath (Recharge 4-6) The Chaero exhales fire in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 40 (10d6) Fire damage on a failed save, and half as much on a successful one.
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Posted Dec 1, 2020Please leave me constructive criticism on this monster. I will be making changes to this with help from the community.