Large Giant, Any Evil Alignment
Armor Class 16 Chain
Hit Points 203 (30d10 + 33)
Speed 50 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
15 (+2)
WIS
19 (+4)
CHA
13 (+1)
Saving Throws STR +8, WIS +8
Skills Arcana +6, Athletics +8, Perception +8
Damage Vulnerabilities Cold
Damage Resistances Bludgeoning, Fire
Condition Immunities Exhaustion
Senses Darkvision 120 ft., Passive Perception 18
Languages Common, Giant, Infernal
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Infernal Ancestry Whenever a creature that is not resistant or immune to fire damage comes within 5 ft. of the Chaero it takes 5 (1d6+2) Fire damage after its turn ends.

Flaming Strikes When the Chaero hits a target with a melee weapon attack the target takes an additional 6 (2d6) Fire damage (Included in the Attack).

Innate Spellcasting The Chaero’s innate spellcasting ability is Wisdom (spell save DC 16). It can innately cast the following spells requiring no material components:

At Will: Fire Bolt, Burning Hands, Hellish Rebuke

1/day each: Fireball, Fire Shield, Wall of Fire

Actions

Multiattack The Chaero can use its Fire Breath. It then makes an attack with its Greatclub

Greatclub Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (2d12+8) Bludgeoning damage plus 6 (2d6) Fire damage.

Fire Breath (Recharge 4-6) The Chaero exhales fire in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 40 (10d6) Fire damage on a failed save, and half as much on a successful one.

OrinGrant

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