Armor Class
14
natural armor
Hit Points
150
(10d10 + 50)
Speed
90 ft.
STR
30
(+10)
DEX
5
(-3)
CON
10
(+0)
INT
15
(+2)
WIS
16
(+3)
CHA
1
(-5)
Damage Resistances
Damage from Spells
Senses
Truesight, Passive Perception 6
Languages
Common, Draconic
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Actions
Stomp. The Black Death stomps its feet. All characters fall prone.
Bite. Melee Weapon Attack: +3 to hit, reach 10 ft., two targets. Hit: 7 (2d4 - 1) piercing damage.
Stare. Ranged Weapon Attack: +3 to hit, range 10/50 ft., one target. Hit: 10 (1d10 + 0) psychic damage.
Claw. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 0) slashing damage.
Reactions
Reaction Name. If piercing damage is dealt to the Black Death, it regenerates 1d8 hit points after 3 turns.
Comments