Huge Monstrosity, Any Non-Good Alignment
Armor Class 14 natural armor
Hit Points 150 (10d10 + 50)
Speed 90 ft.
STR
30 (+10)
DEX
5 (-3)
CON
10 (+0)
INT
15 (+2)
WIS
16 (+3)
CHA
1 (-5)
Damage Resistances Damage from Spells
Senses Truesight, Passive Perception 6
Languages Common, Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

 

 

Actions

Stomp. The Black Death stomps its feet. All characters fall prone.

Bite. Melee Weapon Attack: +3 to hit, reach 10 ft., two targets. Hit: 7 (2d4 - 1) piercing damage. 

Stare. Ranged Weapon Attack: +3 to hit, range 10/50 ft., one target. Hit: 10 (1d10 + 0) psychic damage.

Claw. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 0) slashing damage. 

Reactions

Reaction Name. If piercing damage is dealt to the Black Death, it regenerates 1d8 hit points after 3 turns.

Habitat: Desert

TheDragoKer

Comments

Posts Quoted:
Reply
Clear All Quotes