Dwarven Resilience. Bruenor has advantage on saving throws against poison.
Indomitable (2/Day). Bruenor rerolls a failed saving throw.
Second Wind (Recharges after a Short or Long Rest). As a bonus action, Bruenor can regain 20 hit points.
Special Equipment. Bruenor wields a battleaxe, +3 and a shield, +1. He wears dwarven plate and gauntlets of ogre power.
Multiattack. Bruenor makes four attacks: three with his battleaxe and one headbutt.
+3 Battleaxe. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) slashing damage, or 12 (1d10+7) bludgeoning damage if used with two hands, plus 7 (2d6) slashing damage if Bruenor has more than half of his total hit points remaining.
Headbutt. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 7 (2d6) bludgeoning damage if Bruenor has more than half of his total hit points remaining.
Description
Bruenor Battlehammer was the eighth, tenth, and thirteenth king of Mithral Hall. He is the dwarven adoptive father of Catti-brie and Wulfgar, friend to Drizzt Do'Urden and Regis, crafter of Aegis-fang, and a member of the Companions of the Hall. In recent years, Bruenor was able to seize the fabled city of Gauntlgrym back from its drow masters and set about attempting to restore the city to its former glory. Bruenor now sits upon the Great Throne of Moradin, working to rebuild the city and keep it safe — even as a new threat looms in the depths of the Underdark.
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