Medium Humanoid, Lawful Evil
Armor Class 18 Plate
Hit Points 75 (20d10 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
9 (-1)
WIS
8 (-1)
CHA
11 (+0)
Saving Throws STR +6, CON +6
Skills Athletics +5, Intimidation +3
Damage Vulnerabilities Poison
Damage Resistances Lightning
Senses Passive Perception 9
Languages Common, Dwarvish
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. Crayl attacks twice with his Arc Axe.

Arc Axe. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 14 (1d12 + 7) slashing damage.

Whirlwind Strike. Crayl spends half of his maximum movement to spin wildly in place with his axe extended. Every creature within 5ft. must make a Dexterity saving throw (DC 13), taking 14(1d12 + 7) slashing damage on a failed save.

Arcing Bolt. Ranged Spell Attack: +2 to hit, range 50 ft., 1 target. Hit: 7(2d6) lightning damage. A thin bolt of electricity arcs from the tip of Crayl's Arc Axe to a creature he can see within range. If this attack hits and does damage, Crayl may immediately cast a new copy of this spell originating from the target. No creature may be targeted twice in a single turn by this attack.

Shifty Maneuvers. Crayl may use the disengage action as a bonus action.

Reactions

Maddening Desperation. When Crayl reaches 0 or fewer hit points, instead of being  incapacitated, he is restored to 40 hit points, and gains the effect of the Haste spell for 2 rounds.

Monster Tags: humanoidHuman

Habitat: Urban

Domokaz

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