Medium Undead, Any Alignment
Armor Class 14
Hit Points 50 (11d8)
Speed 40 ft.
STR
7 (-2)
DEX
17 (+3)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
17 (+3)
Damage Resistances Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Cold, Necrotic, Poison
Senses Darkvision 60ft, Passive Perception 11
Languages Languages Known in Life
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Ethereal Sight- The spirit can see 60-ft into the Ethereal Plane when on the Material Plane.

Incorporeal Movement- The spirit can move through other creatures and objects as if they where difficult terrain. It takes 1d10 force damage if it ends its turn inside an object.

Necrotic Eruption- When the spirit dies, a burst of necrotic energy erupts from the spirit, dealing 2d8 necrotic damage to any creature within 5ft that is not classified as undead. 

Actions

Withering Touch- +6 to hit, 5ft reach, on a hit deals 5d6+3 necrotic damage

Necrotic Wrath- +6 to hit, 60ft reach, on a hit deals 3d10+3 necrotic damage and the target must make a DC 14 WIS save or be frightened of the spirit. A creature that succeeds this check is immune to the spirits frightening affects for 24 hours 

 

Leo_Emmerson

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