Ethereal Sight- The spirit can see 60-ft into the Ethereal Plane when on the Material Plane.
Incorporeal Movement- The spirit can move through other creatures and objects as if they where difficult terrain. It takes 1d10 force damage if it ends its turn inside an object.
Necrotic Eruption- When the spirit dies, a burst of necrotic energy erupts from the spirit, dealing 2d8 necrotic damage to any creature within 5ft that is not classified as undead.
Withering Touch- +6 to hit, 5ft reach, on a hit deals 5d6+3 necrotic damage
Necrotic Wrath- +6 to hit, 60ft reach, on a hit deals 3d10+3 necrotic damage and the target must make a DC 14 WIS save or be frightened of the spirit. A creature that succeeds this check is immune to the spirits frightening affects for 24 hours
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