Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
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Multiattack. The drake attacks twice, once with its bite and once with its tail.
Bite. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Tail. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Breath Weapons (Recharge 5–6). The Guard Drake uses one of the following breath weapons.
Lightning Breath The drake exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.
Steam Breath The drake exhales scalding steam in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.
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