Fishform. As a bonus action, the waverider can transform into a hunter shark or giant octopus. While in this form, the waverider cannot cast spells, but can expend a spell slot as a bonus action to regain 1d8 hit points per level of the spell slot expended. When the waverider is reduced to 0 hit points, falls unconscious, or dies in this form, it reverts to its humanoid form. It can remain in fishform for up to 3 hours, and can enter fishform twice, regaining expended uses after completing a short or long rest.
Healing Tides. Whenever the waverider casts a spell of st level or higher that affects a nonhostile creature, that creature regains 3 hit points (in addition to any healing the spell may provide).
Marine Empathy. The waverider can speak with and understand aquatic plants and animals.
Spellcasting. The waverider is a7 -level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The waverider has following druid spells prepared:
Cantrips (at will): druidcraft, poison spray, resistance
1st level (4 slots): cure wounds, create or destroy water, healing word
2nd level (3 slots): animal messenger, enhance ability, lesser restoration
3rd level (3 slots): [Tooltip Not Found]water walk[/spell], water breathing
4th level (1 slot): control water
Harpoon. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage. Attacks with this weapon while underwater are not made with disadvantage.
Description
The waveriders of Vesrah know firsthand the dangers of the open ocean, and dedicate their lives to protecting seafarers from storms, pirates, and sea monsters. Though they are not warriors, they are accomplished healers and aquatic empaths, using their powers to seek out and rescue survivors of marine disasters, sometimes returning critically wounded survivors to Vesrah itself. The isolationist water ashari condemn this practice, fearing that the refugees threaten their way of life. The waveriders take their peers' scorn in stride, for they would rather be righteous than popular.
A waverider turns to violence only as a last resort, and prefer to fight in fishform than with their fishing harpoon, using hit-and-run tactics as a shark or their octopus form's natural camouflage to harry opponents. When patrolling the open seas, waveriders skim across the water on personal waveboards with folding sails, similar in function to the skysails of Zephrah.
Previous Versions
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12/4/2020 4:08:52 PM
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7
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Coming Soon
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