Medium Humanoid (Any Race), Chaotic Evil
Armor Class 12 (Leather)
Hit Points 18 (4d8)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
15 (+2)
WIS
14 (+2)
CHA
9 (-1)
Saving Throws WIS +4
Skills Arcana +4, Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, plus one of your choice
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Spellcasting (Mage). The Blighted Magus' spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). Their insanity has made them forget themselves yet remember these spells to the point of being able to be cast at will.

Cantrips (at will): chill touch

1st level: inflict wounds

3rd level: blight,bestow curse

Cultist's Ambition. In a group of 10 or more,it becomes possible for the Blighted Magus to cast true resurrection but die instantaneously after casting 

Levitation of Madness. The Blighted Magus has the ability of flight,able to levitate across  large gaps and heights with ease. Their flying speed is 45 feet ,almost as if they are propelled by their madness

Actions

Decrepit Touch. The Blighted Magus' hands radiate with necrotic energy,dealing 1d6 necrotic damage upon touching skin or normal clothing. While in contact with armor,the armor class is reduced by 1 for every turn the contact is continued. This effect also could possibly happen to objects or parts of the environment touched,however that is up to the DM.

Description

The Blighted Magus has lost all sense of reason,their mind full of madness as their mouths are unable to produce the words they wish them to. The Magus may be a Sorcerer,a Wizard,a Cleric,or even a Warlock. A mysterious event created this madness within them and mutated their form,imbuing them with necrotic energy and creating a hideous being. It is unknown whether they server a master,or if they wander on their own,but they are no less dangerous either way.

Monster Tags: aberration

The_Birds_and_The_Barbarians

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