Enchant Weapon Cold (Recharges after a short or long rest). The ringleader uses a bonus action to magically enchant his weapon with cold, for the next to 2 Turns his Longsword attacks deal an extra 1d4 Cold damage, this effect ends if the ringleader is incapacitated.
Multiattack. The ringleader makes two melee attacks with its longsword.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Shield Bash. Melee Weapon Attack : +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or Smaller creature it must succeed on a DC 15 Strength saving throw or be knocked prone.
Description
Bandit organization are few and far between, the reason for that is that bandits normally only bond together when they have some semblance of kinship, the Ringleader does not follow those norms, he instead leads bandits over with his sheer strength, ruthless cunning and organization abilities.
Previous Versions
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10/13/2020 2:11:29 PM
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1
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0
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10/13/2020 6:50:01 PM
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2
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0
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Coming Soon
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12/6/2020 12:49:18 PM
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9
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1
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Coming Soon
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