Armor Class
15
Natural armor
Hit Points
55
(8d10)
Speed
40 ft., Climb 30 ft.
STR
18
(+4)
DEX
16
(+3)
CON
15
(+2)
INT
11
(+0)
WIS
14
(+2)
CHA
10
(+0)
Skills
Athletics +7, Perception +4
Senses
Passive Perception 14
Languages
Common.
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Ape ruler: The Ape King can use its action to summon an ape if the Ape king is in the Forest. the ape acts on the same initiative count as the ape king and will fight for the Ape King. The ape will spawn 10 feet away from the ape king.
Actions
Multiattack. the ape king makes 2 fist attacks
Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) [bludgeoning] damage.
Rock. Attack: +5 to hit, range 30/90 ft., 1 target. Hit: 7 (1d8 + 3)[bludgeoning] damage.
Description
The ape king resides in old abandoned temples and old mines ruling over the apes of the jungle. it will sometimes let lose a ape on a lone lumberjack.
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