Large Beast, Neutral Evil
Armor Class 15 Natural armor
Hit Points 55 (8d10)
Speed 40 ft., Climb 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
15 (+2)
INT
11 (+0)
WIS
14 (+2)
CHA
10 (+0)
Skills Athletics +7, Perception +4
Senses Passive Perception 14
Languages Common.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Ape ruler: The Ape King can use its action to summon an ape if the Ape king is in the Forest. the ape acts on the same initiative count as the ape king and will fight for the Ape King. The ape will spawn 10 feet away from the ape king.

Actions

Multiattack. the ape king makes 2 fist attacks

Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) [bludgeoning] damage. 

Rock. Attack: +5 to hit, range 30/90 ft., 1 target. Hit: 7 (1d8 + 3)[bludgeoning] damage.

Description

The ape king resides in old abandoned temples and old mines ruling over the apes of the jungle. it will sometimes let lose a ape on a lone lumberjack. 

Habitat: Forest

NIXWARHAMM3R

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