Small Beast, Chaotic Good
Armor Class 12
Hit Points 20 (3d8 + 6)
Speed 30 ft., Climb 30 ft.
STR
10 (+0)
DEX
20 (+5)
CON
10 (+0)
INT
14 (+2)
WIS
12 (+1)
CHA
14 (+2)
Skills Acrobatics +5, Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common (Can understand but not speak.) --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Nimble Beast. As a reaction George can make a DC 15 Dexterity check to attempt to dodge any non magical attack. If he succeeds the attack will do no damage. George may only use this reaction once per round. 

Cute Little Monkey. Curious George may attempt charm a target by acting very cute and funny. The target must make a Wisdom Check with the DC being 15 minus their Wisdom modifier. For example if the targets modifier was +3 the DC would be 12, but if their modifier was -2 the DC would be 17. 

Actions

Multiattack. The ape makes two fist attacks, Or two banana blaster attacks. 

Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Rock. Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Banana Blaster. Ranged Weapon Attack: +10 to hit, range 25/50 ft., one target. Hit: 20 (5d6 + 5) bludgeoning damage.

Reactions

Nimble Beast. As a reaction George can make a DC 15 Dexterity check to attempt to dodge any non magical attack. If he succeeds the attack will do no damage. George may only use this reaction once per round. 

Monster Tags: Misc Creature

Habitat: ForestUrban

altapiacuban

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