Innate Spellcasting. The hag’s innate spellcasting ability is Charisma (spell save DC 18). She can innately cast the following spells:
3/day each (at 6th level): Animate Dead, Lightning Bolt, Blight, Cloudkill
Multiattack. The annis makes three attacks: one with her bite and two with her claws.
Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing damage.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.
Crushing Hug. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 36 (9d6 + 5) bludgeoning damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature. Until the grapple ends, the target takes 36 (9d6 + 5) bludgeoning damage at the start of each of the hag’s turns. The hag can’t make attacks while grappling a creature in this way.
Summon Specters (1/day). The Corrupt Queen points and summons 2 specters within 60 feet of her. They enter the initiative roll on count 10.
Teleport. The Corrupt Queen magically teleports along with any equipment up to 60 feet to any unoccupied space it can see.
Attack. The Corrupt Queen makes one claw attack.
Cast spell (Costs 2 actions). The Corrupt Queen casts one spell from her innate spell casting list.
Teleport. The Corrupt Queen uses her teleport action.
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