Armor Class
13
(natural armor)
Hit Points
22
(3d8 + 1)
Speed
40 ft.
STR
15
(+2)
DEX
11
(+0)
CON
13
(+1)
INT
2
(-4)
WIS
9
(-1)
CHA
5
(-3)
Saving Throws
STR +4, CON +3
Skills
Intimidation +8
Senses
Passive Perception 9
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Charge . If the bull moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 4 (1d8) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the bull takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead
Actions
Gore. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage.
Scream. The bull lets out a threatening cry. Any creature within 20 feet of the bull must make a DC13 wisdom saving throw or be paralyzed until their next turn.
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