Medium Humanoid (Aarakocra), Neutral Evil
Armor Class 19
Hit Points 123 (20d8 + 1)
Speed 55 ft., Fly 80 ft.
STR
14 (+2)
DEX
20 (+5)
CON
12 (+1)
INT
10 (+0)
WIS
19 (+4)
CHA
10 (+0)
Saving Throws STR +11, DEX +14, CON +10, INT +9, WIS +13, CHA +9
Skills Acrobatics +11, Arcana +6, Athletics +8, History +6, Insight +10, Medicine +10, Perception +4, Sleight of Hand +5, Stealth +5, Survival +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 14
Languages Aarakocra, Auran, Common
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Dive Attack. If the aarakocra is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) damage to the target.

Actions

Talon. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) slashing damage.

Unarmed Strike. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 10(1d10+5) bludgeoning damage.

Empty Body. You can spend 4 ki points to become invisible and gain resistance to all damage but force damage for 1 minute as an action. You can spend 8 ki points to cast the astral projection spell (for yourself only), without needing material components.

Hand of Healing. Your mystical touch can mend wounds. As an action, you can spend 1 ki point to touch a creature and restore a number of hit points equal to a roll of your Martial Arts die + your Wisdom modifier.

When you use your Flurry of Blows, you can replace one of the unarmed strikes with a use of this feature without spending a ki point for the healing.

Hand of Ultimate Mercy. As an action, you can touch the corpse of a creature that died within the past 24 hours and expend 5 ki points. The creature then returns to life, regaining 4d10+4 hit points. If the creature died while subject to any of the following conditions, it revives with them removed: blinded, deafened, paralyzed, poisoned, and stunned.

Stillness of Mind. You can use an action to end one effect on yourself that is causing you to be charmed or frightened.

Bonus Actions. Flurry of Blows, Patient Defense, Step of the Wind, Unarmed Strike

Other Actions. Flurry of Healing and Harm, Hand of Harm, Ki Points, Perfect Self, Physician's Touch, Stunning Strike 

Reactions

Reaction Name. Opportunity Attack, Deflect Missiles, Deflect Missiles Attack, Slow Fall (You can use your reaction when you fall to reduce any falling damage you take by 100)

Description

Exceeding all his fellow peers, Aether Grimcrest abandoned his ancient martial arts training to find more advanced knowledge. Through his travels, he found his own Way by controlling the forces of Life and Death. He eventually came into contact with the dark, seedy underworld to where he was able to continue his creation, Way of Mercy. Supporting his fellow assassins and carrying out many of his own missions, he grew in both power and rank.

He eventually went back to his old monastery and killed his old master along with several students that had stayed from his days of being one as well. Aether now continues to wander the land seeking those in the shadows needing support or those seeking a swift death.

Monster Tags: humanoid

Habitat: Mountain

Ateyus_Raynor

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