Corrupting Touch. any creature that touches the astral sludge takes 1d4 -1 necrotic damage and is stunned for the next 4 turns.
Action Name. Enter the description for your action.
Engulf. melee weapon attack: +5 to hit, reach 5 ft., 1 target. Hit: 3 (2d4 + 1) necrotic damage.
Ignite. RangedWeapon Attack. the Astral sludges hit point maximum is reduced by 1d4 -2
: +2 to hit, range 5/20 ft., 2 targets. Hit: 3 (2d4 + 1) necrotic damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Astral sludges are oozes bound to the astral plane; they corrupt and sear flesh. also, they can ignite some of themselves and shoot a dark beam. it can only be harmed with an adamantine weapon!
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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