Armor Class
11
natural armour
Hit Points
15
(2d10 + 4)
Speed
30 ft.
STR
20
(+5)
DEX
10
(+0)
CON
14
(+2)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Senses
Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Charge. If the cow moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 10 (2d8) piercing damage.
Actions
Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 5) piercing damage.
Description
Male-specific version of the cow. The Gore and Charge attacks are moderately more powerful
Comments