Medium Humanoid (Any Race), Chaotic Evil
Armor Class 12 (15 with mage armor)
Hit Points 28 (5d8 + 1)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
15 (+2)
INT
20 (+5)
WIS
17 (+3)
CHA
12 (+1)
Saving Throws INT +8, WIS +6
Skills Arcana +6, Deception +3
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spellcasting. The Black Mage is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): shocking grasp, light, mage hand, prestidigitation

1st level (4 slots): disguise self, mage armor, magic missile

2nd level (3 slots): misty step, scorching ray

3rd level (2 slots): fireball

 

Actions

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft. one target. Hit: 4 (1d6 + 2) piercing damage.

Description

Normal Mages spend their lives in the study and practice of magic. Evil mages dwell in isolated sites to perform unspeakable experiments without interference from any Man or Beast.

Black Mages are an entirely different matter. COMPLETELY evil, these mages will not hesitate to kill their own companions in exchange for even more power. Sometimes these Mages create their own cults -or join- in the hope of gaining unspeakable powers and magical properties. Sometimes they are in the company of a single (powerful but stupid) fighter.

 

These Mages usually begin a battle by casting MAGE ARMOR on themselves, followed by Fireball, their preferred spell of destruction.

(Originally Created for 5e)

Monster Tags: NPCHuman

Habitat: Urban

IsaiahTheFathomless385

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