Medium Undead, Lawful Evil
Armor Class 13 (armor scraps)
Hit Points 38 (6d8 + 16)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning, Cold
Damage Resistances Piercing
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

 

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Fearful Toxin. Melee attack: +2 to hit, range 5 ft., one target, the dead pirate exhales a black cloud the target must make a wisdom saving throw if failed the target is frightened  and takes (2d6 psychic damage) if succeeded the target only takes half damage. this ability has three charges

Habitat: Urban

TheButtlerDidIt

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