Tiny Fey, Neutral
Armor Class 14 Natural armour
Hit Points 6 (2d4 - 1)
Speed 10 ft., Fly 40 ft.
STR
2 (-4)
DEX
20 (+5)
CON
8 (-1)
INT
10 (+0)
WIS
14 (+2)
CHA
15 (+2)
Damage Resistances Fire
Senses Passive Perception 14
Languages Common, Sylvan
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The faerie has advantage on saving throws against spells and other magical effects.

Innate Spellcasting. The faerie’s innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring only its pixie dust as a component:

Cantrips (at will): druidcraft, Fire Bolt

1/day each: confusion, dancing lights, detect evil and good, detect thoughts, dispel magic, entangle, fly, phantasmal force, polymorph, sleep

Charred skin. The faerie has Fire Resistance.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1,5 (1d2) piercing damage.

Punch. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1,5 (1d2) bludgeoning damage.

Superior Invisibility. The pixie magically turns invisible until its concentration ends (as if concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.

Description

Charred Faerie is a form of pixie usually living in the charred landscape following a wild fire in the Feywild. This harsh environment have made these creatures more able to manage heat and dry environments. They are most often seen in groups and are quick to anger if someone trespass their territory.
These pixies have dark greyish skin and crimson hair colour and usually are dressed in dark orange to red clothing. 

Monster Tags: fey

Habitat: Forest

SirionBloodmoon

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