Armor Class
15
(breastplate)
Hit Points
45
(8d10 + 10)
Speed
30 ft.
STR
11
(+0)
DEX
13
(+1)
CON
11
(+0)
INT
12
(+1)
WIS
15
(+2)
CHA
16
(+3)
Saving Throws
WIS +4
Skills
Deception +5, Insight +4, Persuasion +5
Condition Immunities
Charmed
Senses
Passive Perception 13
Languages
Any three languages
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Multiattack. The business man makes two attacks: one with the rapier and one with the dagger.
Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 2) piercing damage.
Reactions
Parry. The business man adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Description
Businessmen and women who are hard sneak up on and even harder to fool. They can be regal or down in the streets. Either way, they are cunning and always looking to come out ahead on their deals.
Comments