Death Burst. When the animated candy monster dies, it explodes in a burst of candy shrapnel. Each creature within 10 ft must make a DC 13 DEX saving throw, 2d6 piercing damage on a fail and half as much on a success.
False Appearance. While motionless, it is indistinguishable from the surrounding candy forest.
Candy Crush. Melee Weapon Attack: +4 to hit, reach 5 ft., # target. Hit: 5 (1d6 + 2) bludgeoning damage plus 2d4 cold damage. If the target is a creature, it must succeed on a DC 13 CON save or its speed is reduced until the statues next turn.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The animated candy monster can appear in many different forms, but typically is that of a humanoid. It is magically imbued with a very limited form of sentience, and reinforced to be much sturdier than its candy body would imply.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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