Medium Humanoid, Any Alignment
Armor Class 13 (16 with mage armor)
Hit Points 75 (10d6 + 40)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
18 (+4)
INT
14 (+2)
WIS
12 (+1)
CHA
20 (+5)
Saving Throws CON +7, CHA +8
Skills Arcana +6
Senses Darkvision 60 ft., Passive Perception 16
Languages Common, Elvish
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Fey Ancestry. A blue elf has advantage on saving throws against being charmed, and magic can't put him to sleep.

Spellcasting. The blue elf is a 10th level spellcaster. His spellcasting ability is Charisma (spell save DC 16, +.8 to hit with spell attacks). The blue elf has the following sorcerer spells prepared:


Cantrips (at will): blade ward, fire bolt, message, minor illusion

1st level (4 slots): charm person, fog cloud, magic missile, [Tooltip Not Found]

2nd level (3 slots): hold person, levitate, misty step

3rd level (3 slots): blink, fireball, fly

4th level (3 slots): confusion, dimension door, ice storm

5th level (2 slots): cone of cold, dominate person

 

Actions

Quarterstaff. Melee Weapon Attack: Ability scores: Attack: +5 to hit, reach 5 ft., one
target Hit: 1d8 bludgeoning damage.

Reactions

Reflect Spell (5/Day). Magic is attracted to the blue elf as if he were a magnet. If a spell is cast targeting the blue elf or another creature within 15 feet, the blue elf can roll a Charisma saving throw against the spellcaster's spell save DC. If the blue elf's roll succeeds, he absorbs the magic, taking no damage, and reflects it back at the caster, including all additional effects and modifiers tied to the spell, using the blue elf's spell save DC and spell attack bonus. This works for spells of all levels and does not consume a spell slot. On a failed save, the spell continues as intended, but deals only half damage.

Description

Blue elves are peculiar creatures. Many elves show a natural disposition to magic at an early age; blue elves, however, display this proficiency differently. As these elves reach their teenage years, their skin develops a light blue sheen, a glow which distinguishes them from their peers and all others. Around the same age, they begin showing an aptitude in magic, a few years after other elves.

Primitive Casting. Once a blue elf's magical aptitude is revealed, they immediately begin training at the Magic Academy. However, though they go through the same rigorous training all initiates go through, the blue elves never show an aptitude with offensive spells, excelling instead at domination and manipulative spells.

Magnetic Aura. Blue elves are trained separately from other initiates. This is not meant to segregate them for their skin color or primitive casting. Each blue elf is separated because the magic of others seem to be attracted to him. A spell cast in his vicinity will be redirected towards the elf and spit back at the unintentional assailant. At first, a blue elf has no control over this, but through years of study and training, learns to control this mysterious and powerful ability.

Magical Lightning Rod. The King and his military advisers saw the power of the blue elves and knew that their power can be used to protect the large army under the King's control. Blue elves are used as a magical deterrent, their control of domination and manipulation spells make them the most effective tools at killing enemy magic users. 

Monster Tags: humanoid

Habitat: Urban

Moridrin

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