Medium Humanoid (Half-Dragon, Lizardfolk), Neutral
Armor Class 16 (natural armor, +1 shield)
Hit Points 22 (4d8 + 4)
Speed 30 ft., Swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
7 (-2)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3, Stealth +2, Survival +5
Damage Resistances Acid
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 13
Languages Draconic
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Special Equipment. Blacktongue wears a +1 shield.

Hold Breath. Blacktongue can hold its breath for 15 minutes.

Actions

Multiattack. Blacktongue makes two melee attacks, each one with a different weapon.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Heavy Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Acid Breath (Recharge 5–6). The lizardfolk exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.

Description

This Homebrew Content is part of the Nerdarchy "Out of the Box" product.

Habitat: ForestSwamp

OutoftheBox

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