Medium Undead, Lawful Evil
Armor Class 16 Breastplate
Hit Points 73 (7d8 + 42)
Speed 60 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
15 (+2)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws DEX +3, WIS +4
Damage Resistances Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Necrotic, Poison
Senses Darkvision 60ft., Passive Perception 11
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Incorporeal Movement. Ledros can move through other creatures and objects as if they were difficult terrain. He takes 5 (1d10) force damage if he ends his turn inside an object.

Sunlight Sensitivity. While in sunlight, Ledros has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Sword of Ledros. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 10 (3d6) slashing damage if the target is a humanoid creature.

Harrowing Mist (Recharge 6). Ledros unleashes a wave of shadowy mist that coalesces into a 15-foot radius circle centered on himself. Each creature within that radius must succeed on a DC 14 Constitution saving throw, taking 22 (4d10) necrotic damage on a failure and half as much on a success.

Description

When a tendril of the Black Mist stretched from the Shadow Isles to ensnare the  Phantom’s Ire, it brought with it the undead Commander Ledros. Bound in service to the Harrowing, this accursed specter has claimed the salvage docks for the Shadow Isles and, along with the rest of the Shadow Isles’ undead legion, aims to ravage all of Bilgewater.

Monster Tags: undead

BKThomson

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