Medium Swarm of Large monstrosities, Lawful Neutral
Armor Class 3 Natural
Hit Points 140 (140d8 + 6)
Speed
STR
14 (+2)
DEX
24 (+7)
CON
24 (+7)
INT
25 (+7)
WIS
23 (+6)
CHA
6 (-2)
Saving Throws INT +14, WIS +13
Damage Vulnerabilities Necrotic
Damage Immunities Acid, Cold, Fire, Psychic
Condition Immunities Charmed, Restrained
Senses Passive Perception 9
Languages All
Challenge 23 (50,000 XP)
Proficiency Bonus +7
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The Arch Mage is a 25-level spellcaster. Its spellcasting ability is 23 . The Arch Mage has following wizard  spells prepared:
Cantrips (at will): Light, Prestidigitation
1st level (3 slots): Mage Armour, Comprehend Languages, Identity

2nd level (2 slots): Magic Weapon, Misty Step

Actions

Action Name. Dash, Search

Action Melee Attack. Staff: +6 to hit, reach 2 ft., 1 target. Hit:  6d2 + 6 bludgeoning  damage. 

Reactions

Reaction Name. Dash

Legendary Actions

The Arch Mage’s legendary attack causes all attacking players to lose to 2 turns.

Blind Defence. Needs to have at most twenty hp. Costs three actions. The Arch Mage’s legendary attack causes all attacking players to lose to 2 turns.

 

Description

The Arch Mage is a angel hybrid. It is 6ft tall and has a 6”3 wingspan. Majority of attacks are Magic based. Weak physically.

Monster Tags: Angel

Habitat: ForestMountain

Wings01

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