Tiny Construct, Neutral Evil
Armor Class 16 Natural Evil
Hit Points 12 (1d8 + 7)
Speed 30 ft., Climb 30 ft.
STR
8 (-1)
DEX
20 (+5)
CON
8 (-1)
INT
13 (+1)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws DEX +7
Skills Sleight of Hand +7, Stealth +7
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60, Passive Perception 15
Languages Undercommon Gingerish
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Assassinate: During it’s first turn, the creature has advantage on attack rolls

against any target that hasn’t taken a turn. Any hit the creature scores against a

surprised target is a critical hit. 

 

Halfling Nimbleness: The creature can move through the space of any creature

that is of a size larger than it.

 

Milk Susceptibility: For every 5 feet the creature moves in milk, or for every

gallon splashed on it, it takes 5 cold damage. 

 

Actions

Shuriken. Ranged Weapon Attack: +7 to hit, range 60 ft., one target. Hit:  10 (1d8 + 5) Poison Damage

 

Ginger Kick. Weapon Attack: +7 to hit, one target. Hit:  10 (1d8 + 5) Poison Damage

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

tkdruberbandman

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