Aversion to Frost. If the puppet takes cold damage, it has disadvantage on attack rolls and ability checks and its speed is halved until the end of its next turn.
Immutable Form. The puppet is immune to any spell or effect that would alter its form.
Magic Resistance. The puppet has advantage on saving throws against spells and magical effects.
Magic Weapons. The puppet's weapon attacks are magical.
Necrotic Sap. Whenever the puppet is subjected to necrotic damage, it takes no damage and instead regains a number of hit points equal to the necrotic damage dealt.
Multiattack. The puppet makes three claw attacks.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) Slashing damage plus 14 (4d6) necrotic damage.
Ghastly Wail. All creatures within 30 feet of the puppet must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute.
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