Death Burst. When the genasi dies, it explodes in a cloud of steam. Each creature within 5 feet of the genasi must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage.
Innate Spell-casting . The genasi can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma.
Summon: These beings are summoned by genies. Typically the genie of the wind.
Air Blade: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.
Steam Breath (Recharge 6). The genasi exhales a 15- foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.
They can make a better dodge once per day to add +5 to their AC
Description
Summoned by genies, these genasi are compelled to follow their will. An adult genasi is the size of a medium humanoid surrounded by harsh winds giving them their AC. In addition, their hair is constantly fluttering and transparent.
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