Large Beast, Unaligned
Armor Class 13 Natural Armor
Hit Points 44 (6d10 + 10)
Speed 30 ft., Swim 40 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
14 (+2)
WIS
12 (+1)
CHA
9 (-1)
Senses Darkvision 60ft., Passive Perception 11
Languages Aquan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amphibious. A Crabolnaught can breathe air and water.

Spellcasting. The mystic is a 2nd-level Wizard. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): chill touch, poison spray, shape water

1st Level (4 slots): detect magic, magic missile

Actions

Multiattack. The Crablonaught makes two pincer attacks. 

Pincer. Natural Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage.

Habitat: CoastalUnderwater

JoshuaBowles12

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