Armor Class
10
natural armor
Hit Points
70
(6d12 + 35)
Speed
15 ft., The Corrupted Snowman can fall in a direction under its own or external influence
STR
22
(+6)
DEX
5
(-3)
CON
20
(+5)
INT
8
(-1)
WIS
6
(-2)
CHA
10
(+0)
Damage Vulnerabilities
Fire
Damage Immunities
Cold
Condition Immunities
Grappled
Senses
Passive Perception 8
Languages
Giant Plus the Languages of it's Creator
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Poor Depth Perception. The cyclops has disadvantage on any attack roll against a target more than 30 feet away.
Actions
Multiattack. The Corrupted Snowman makes two Claw attacks or one Snowball Breath attack.
Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 6) bludgeoning damage.
Snowball Breath. Ranged Weapon Attack: +8 to hit, range 30/120 ft.(within a 30ft cone), three targets. Hit: 9(1d6 + 6) bludgeoning damage.
Description
Corrupted Snowmen are born through the twisting of unnatural magic's and the intent to harm. They are a terrifying threat in combat due to their size and surprise attacks, but they can often be tricked by clever foes.
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