Innate Spellcasting. The Brewess' innate spellcasting ability is Wisdom (spell save DC 23, +15 to hit with spell attacks).
Legendary Resistance (3/Day). If The Brewess fails a saving throw, it can choose to succeed instead.
Magic Resistance. The Brewess has advantage on saving throws against spells and other magical effects.
Magic Weapons. The Brewess' weapon attacks are magical.
Spellcasting. The Brewess has following Druid spells prepared:
Cantrips (at will): Primal Savagery, Frostbite, Infestation, Thunderclap
1st level (4 slots): Entangle, Thunderwave
2nd level (3 slots): Flaming Sphere, Lesser Restoration, Spike Growth
3rd level (3 slots): Call Lightning, Erupting Earth,Feign Death, Tidal Wave
4th level (3 slots): Blight, Control Water, Guardian of Nature, Hallucinatory Terrain
5th level (3 slots): Insect Plague, Reincarnate, Wrath of Nature
6th level (2 slots): Investiture of Stone, Wall of Thorns
7th level (1 slots): Regenerate
8th level (1 slots): Earthquake
9th level (1 slots): True Resurrection, Storm of Vengeance
Action Name. The Brewess makes 3 attacks, two swipes against a single opponent and a spell attack.
Ladle of Loss. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 31 (6d6 + 10) bludgeoning damage. If the target is not elven, it takes an additional 1d8 poison damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
The Brewess can take 3 mythic actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Brewess regains spent legendary actions at the start of its turn.
Swing. The Brewess makes one attack with her ladle.
Trembling Strike (Costs 2 Actions). The Brewess strikes the ground with its ladle, triggering an earth tremor. All other creatures on the ground within 60 feet of the Brewess must succeed on a DC 25 Strength saving throw or be knocked prone.
Creeping Death (Costs 3 Actions). Brewess chooses a point on the ground that she can see within 100 feet. A cylinder of swirling necrotic energy 60 feet tall and with a 10-foot radius rises from that point and lasts until the end of Brewess' next turn. Creatures in that area have vulnerability to necrotic damage.
Description
The Crone known as Brewess was the middle of the three demonic sisters in terms of age – but the first in terms of size. Brewess was said to be a master concocter of magical mixtures, and, in the more ghastly legends, was said to know over a dozen different recipes for human soup. During the Crones' sabbath it turned out the sisters truly did feed on human flesh, cooking them up in infernal pots spiced with root from the cursed tree growing on Bald Mountain.
Brewess had a limited control over plant life, as well as the ability to magically manipulate blood coating the floor, enabling it to drain life from those standing in it, as well as the ability to take on human female form.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments