Large Undead, Chaotic Evil
Armor Class 16 Natural armor
Hit Points 50 (5d10 + 15)
Speed 50 ft.
STR
18 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
6 (-2)
CHA
13 (+1)
Saving Throws STR +7, CON +6
Skills Acrobatics +3, Athletics +7
Damage Vulnerabilities Fire, Radiant
Damage Resistances Cold
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft through smell, Passive Perception 11
Languages Languages it knew in life
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Fear. All creatures within 60 ft. of a wendigo may be infected by fear (DC 12 Wisdom save). If affected, the creature must move its full movement and can not move in any way towards the wendigo. Creatures who can hide may do so instead, but this ends their turn. Those who have made the save, as well as those immune to fear, charm, and/or enchantment, are immune from this effect. This aura of fear prevents the greater wendigo from surprising anyone.


Shapechanger. While it is difficult, a wendigo can maintain the same shape it had before it changed. For each hour it spends in this form, it must spend twice as many in its wendigo form. It has a limit of eight hours in this form in any given day. In humanoid form, it’s Wisdom is increased to 10 (+0).

Actions

Multiattack. A greater wendigo can make two attacks per action.

Aggressive. A wendigo can dash as a bonus action.

Cannibal. As an action, a wendigo can feed on any prone creature. Doing so restores 1d8 hp, 1d12+3 if the creature is humanoid.

Frenzy. If damaged, a wendigo can make an additional attack as a bonus action.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d8+4) slashing or bludgeoning damage.

Description

Cannibalism happens amongst the most desperate humanoids. In dire straits, with no other food, a meal of long pork becomes the only option. Such an act may destroy someone’s psyche, and, even for the strongest minds, it is flirting with madness, no matter what the circumstances.

With some, though, the most evil, cannibalism is invigorating. It becomes a thing longed for. Unlike ghouls, these people do not dig up fresh corpses to sate their hunger. Instead, they hunt their fellows and turn them into depraved feasts. Such men and women risk accepting the curse of the wendigo, although, by the time it comes upon them, they find it a blessing.

The wendigo hunts its former companions and all those that were like itself for food. Relishing raw meat, the wendigo takes power from the freshly killed flesh. If it is from a creature that could reason, so much the better.

The body of a wendigo changes itself to meet the needs of its curse. While it can maintain the shape that it once had (and thinks more clearly in such a form), it is hard for it to do so. Even in this form, it still has something of a feral nature about it and is frequently filthy, wearing rotting clothes.

In their cursed shape, wendigos are large humanoids, covered with thick, pale fur, matted with the blood of their victims. Their head is misshapen, with only enough room for large, slit eyes, jackal-like ears, and four slits for a nose. Their arms are long and muscular, reaching down to their feet, and their hands have four inch-long claws which drag behind them, sharpening themselves on the ground. It’s legs look short and spindly, but only in comparison to the rest of them, as they are all that’s left of its human shape. In the center of their torso, they have a large maw with needle teeth directly above, and connected to, their stomach. When they dash, they use their arms as a gorilla does, knuckling across the ground.

Wendigos are hard to kill, but there are a few surefire ways to make it vulnerable. All of these will cause the wendigo to crawl to its den and fall into a coma until the next new moon. One way to harm a wendigo is to feed it spoiled flesh. Other methods include having its intended victim drink colloidal silver (doing so has a 25% chance of permanently turning the victim grayish blue and reducing their Constitution by 1), or somehow making the wendigo drink such a concoction. Being drained by blood-suckers, even as small as mosquitos, will cause the same effect. Fire also always works if they are reduced to ash. In this case, they become mosquitoes.

If a wendigo is killed and it is not disposed of properly (in sanctified ground, beheaded, or burnt), the wendigo rises from the dead at the next new moon and becomes a greater wendigo. These greater wendigo are harder to kill and more persistent, but, thankfully, they radiate an aura of fear that warns everything around them away.

Monster Tags: Shapechangerundead

Habitat: ArcticForest

spinosdluna

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