Medium Fey, Any Good Alignment
Armor Class 11 (natural armor)
Hit Points 19 (3d8 + 6)
Speed 40 ft., Climb 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
7 (-2)
Skills Perception +3
Senses Passive Perception 14
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell. 

Innate spellcasting. The bears innate spellcasting ability is Wisdom (save DC 12 +4 bonus to spell attacks). It can innately cast the following spells. 

3/day each: entangle, sleep, poison spray

1/day each: grasping vine, chromatic orb (acid only)

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:  11 (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Sleep Breath (Recharge 6). The bear of doom exhales a 15-foot cone of poison gas. Each creature in that area must make a DC 13 Constitution  saving throw, or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Monster Tags: Misc Creature

Habitat: Forest

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