Large Celestial, Chaotic Good
Armor Class 18 (Plate)
Hit Points 59 (7d10 + 21)
Speed 50 ft.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
15 (+2)
CHA
13 (+1)
Saving Throws DEX +4, WIS +4, CHA +3
Skills Perception +4, Stealth +6
Senses Passive Perception 14
Languages Celestial, Common but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Special Equipment. The Celestial Lion has a saddle of the cavalier equipped. 

Keen Smell. The lion has advantage on Wisdom (perception)checks that rely on smell.

Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone the lion can make one bite attack against it as a bonus action.

Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:  2d8 + 4 piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6 + 4 slashing damage.

DMJL

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