Medium Humanoid, Chaotic Neutral
Armor Class 12 Natural
Hit Points 22 (5d8)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws INT +5, WIS +3
Skills Arcana +5, History +5
Condition Immunities Deafened
Senses Passive Perception 11
Languages Common, Draconic, Dwarvish, Elvish
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. Warsh is a 4th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). He has the following wizard spells prepared:

Cantrips (at will): light, mage hand, shocking grasp

1st level (4 slots): charm person, mage armor, magic missile

2nd level (3 slots): hold person, misty step

Actions

Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d8 – 1) bludgeoning damage.

IMildlyDislikeCilantro

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