Ghostly Hound: Due to the fact that he is a denizen of the Underworld, Cerberus is partially ethereal, making him resistant to physical attacks.
Multiattack: Cerberus can attack 3 times on his turn, any combo of bites and claws or 1 fire breath and 2 bites/1 bite and 1 claw.
Bite: +9 to hit, reach 5 ft., 1 target. Hit: 8(2d6+5) piercing damage.
Claws: +6 to hit, reach 10 ft., 1 target. Hit: 6(1d8+4) slashing damage.
The Gaurdians Howl: Once Cerberus notices an intruder he will attempt to scare them off by howling with all 3 heads in an eerie harmony. Everyone in a 50 ft radius must make a Int. saving through DC 15 or be frightened for 1 min.
Fire Breath (Recharge 1d6 rounds): The middle head exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
Description
The three-headed gatekeeper of Hades, Cerberus defends their post with the determination of a dog trying to please his owner. (He is a good boy who just wants someone to play fetch with him).
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Posted Apr 12, 2019You mean spot?