Medium Beast, Neutral Evil
Armor Class 12 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 40 ft., fly 50 ft.
STR
17 (+3)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +4
Senses Darkvision 60, Passive Perception 11
Languages Sylvan
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Mobile. Reindeer can take the Disengage action as a bonus action.

Actions

Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing or slashing damage.

Reactions

Dancing Dodge. Once per turn, you can use your reaction to dance away from danger. Upon being attacked, reindeer can add +5 bonus to AC against the triggering attack or take no damage from magic missile.

Habitat: ArcticForest

Grymwyrd

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