Evasion. If the Blackscale is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the Blackscale instead takes no damage if it succeeds on the saving throw, and only takes damage if it fails.
Pack Tactics. the Blackscale has advantage on an attack roll against a creature if at least one of the Blackscale's allies is within 5 ft. of the creature and the ally is not incapacitated.
Spider Climb. The Blackscale can climb difficult surfaces, including upside down on ceilings without needing to make an ability check.
Standing Leap. The Blackscale's long jump is up to 20 ft. and its high jump is up to 10 ft., with or without a running start.
Disengage. The Blackscale can use a bonus action to disengage from melee combat without incurring an attack of opportunity.
Multiattack. The Blackscale can make two attacks with each claw.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Uncanny Dodge. When an attacker the Blackscale can see hits it with an attack, the Blackscale can use its reaction to halve the attack's damage against it.
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