False Appearance. While the Narbolijark remains motionless, it is indistinguishable from a normal, dead, snow-covered tree.
charm immunity a Narbolijark cannot be charmed.
dark nature a corrupted Narbolijark does not require air, food, drink, or sleep
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 25 (3d6 + 15) bludgeoning damage.
counterattack the Narbolijark uses slam in response to being attacked. if the Narbolijark's attack hits, the other attack misses. the Narbolijark has disadvantage on this attack.
Description
sometimes, a Narbolijark is touched by dark powers. when the happens, it becomes a corrupted Narbolijark. it is no longer a living plant, instead, it is a shadowcast.
Lair and Lair Actions
a narbolijark's lair is the place it was created to gaurd. it will never, under any circumstances, leave this lair.
Comments