Small Humanoid (Elf), Chaotic Good
Armor Class 15 Elf Suit
Hit Points 8 (1d8 + 2)
Speed 40 ft.
STR
13 (+1)
DEX
16 (+3)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
15 (+2)
Saving Throws DEX +5, CHA +4
Senses Darkvision 60ft, Passive Perception 15
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Elven Nimbleness. The Elf can slip through gaps 6 inches or more in diameter.

Actions

Tinker. The Elf can create a small trinket that can do one of these features: Shed dim light in a 5ft radius; "Walk" around in a circle; Play 5 bars of a song.

Candy Cane. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) bludgeoning damage. 

Ornament. Ranged Weapon Attack: +3 to hit, range 20/60 ft., 2 targets. Hit: 4 (1d4 + 2) Piercing damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Elf is one of Santa's helpers, they are loyal to only the big red man. They are small and nimble and are generally friendly to travelers. Unless of course they threaten their toys.

Habitat: Arctic

Lord_Master_T

Comments

Posts Quoted:
Reply
Clear All Quotes