Dark Devotion. The mad druid has advantage on saving throws against being charmed or frightened.
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands.
Spellcasting. The Mad Druid is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC12, +4 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): thorn whip, druidcraft
1st level (3 slots): entangle, healing word, longstrider
Description
Druids corrupted by whatever malevolent force responsible for the Blights. Their madness is twisted into servitude of their unknown master, and they turn their command of nature on those who invade their hideaways, both with druidic magic and Blights under their orders.
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