Medium Humanoid, Neutral
Armor Class 14 Hide
Hit Points 30 (4d8 + 12)
Speed
STR
15 (+2)
DEX
12 (+1)
CON
17 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
9 (-1)
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Giant, Riedran
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Untraceable. Chantxu can’t be tracked except by
magical means.

Actions

Battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one
target. Hit: 6 (1d8+2) slashing damage.
Longbow. Ranged Weapon Attack: +3 to hit, range
150/600 ft., one target. Hit: 5 (1d8+1) piercing damage.

Reactions

Nomad’s Arrow. When a hostile creature moves within
5 feet of Chantxu, he can immediately move up to his
speed and make a longbow attack. The movement does
not provoke an attack of opportunity from the triggering
creature.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

SonofTrajan

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