Medium Humanoid (Any Race), Any Alignment
Armor Class 18 (plate)
Hit Points 160 (22d8 + 44)
Speed 40 ft.
STR
15 (+2)
DEX
20 (+5)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws DEX +8, CON +5, WIS +5, CHA +4
Skills Acrobatics +9, Intimidation +5, Perception +6
Condition Immunities Charmed
Senses Passive Perception 16
Languages Celestial, Common, Infernal
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Indomitable (2/Day). The knight rerolls a failed saving throw.

Second Wind (Recharges after a Short or Long Rest). As a bonus action, the knight can regain 20 hit points.

Actions

Multiattack. The knight makes three attacks with its scimitars. The knight can make one additional attack with its bonus action.

Scimitar +2. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 7) slashing damage.

 

Monster Tags: NPC

Habitat: DesertUrban

Racon

Comments

Posts Quoted:
Reply
Clear All Quotes